Making Unity legible to coding agents
How I give coding agents enough access to inspect a Unity change, see the rendered result, and repair obvious mistakes before review.
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Concise accounts of what I tried, how I checked the result, what failed, and what I would carry into the next project.

How I give coding agents enough access to inspect a Unity change, see the rendered result, and repair obvious mistakes before review.
Read field noteA practical way to vary specifications, review, and access according to the cost of getting an AI-assisted change wrong.
Read field noteHow I organise generated 2D, 3D, audio, voice, and video as a traceable production process rather than a collection of one-off prompts.
Read field noteHow I compare LoRA adapters for Qwen, Llama, and Mistral against a held-out task set, an explicit baseline, and the realities of serving them.
Read field noteHow I keep rendering, caching, third-party code, SEO, and Core Web Vitals inside the normal delivery loop on international commerce platforms.
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